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  • The Witcher 3 is the best outfit. Supplement "Blood and Wine"

    The Witcher 3 is the best outfit. Supplement
    We tell you about the best swords and armor in the game The Witcher 3: Wild Hunt "and its two plot additions

    Sometimes for the passage of particularly difficult tasks in the game The Witcher 3 ", especially on high difficulty, there is not enough minimum advantage. It is much more pleasant and convenient to crush monsters and monsters in human form when Geralt is dressed in cool armor and brandishing an equally cool sword. We've collected information on the best gear in The Wild Hunt, as well as in the Hearts of Stone and Blood and Wine DLCs.

    Witch school equipment

    Under the search for drawings for creating professional witcher equipment, the developers have allocated a whole section of tasks. Getting confused and not finding one of the blueprints is now extremely difficult - just select a special quest in the menu and go to the marker. The chest with the desired item is usually guarded by monsters or bandits, and not far from the location of the treasure, you will definitely find a sign of the corresponding school - for example, a cat's face roughly scratched on a stone. The grandmaster version of most schools' armor can be found in the Blood and Wine expansion.

    Cat school armor

    Light Armor - Stamina replenishes quickly. Suitable for those who like dodging, pirouettes and fast fighting style. The characteristics that a full set of master armor will give you:

    • Armor: +399.
    • Effects: + 50% attack power, + 22% piercing resistance, + 30% slashing resistance, + 30% resistance to damage from monsters, + 70% resistance to elements.

    The basic set of armor lies in the north of Novigrad, in the dungeons under the Temple Island. You can find it only after passing the quest line of the sorceress Keira Metz - to find the chest, you need the Eye of Nehalena.

    Cat school swords

    Steel sword

    The blueprint is located slightly south of Novigrad.

    • Level: 17.
    • Damage: 162-198.
    • Effects: + 5% chance modifier to cause bleeding, + 5% additional experience per fatal blow to a human.

    Silver sword

    The blueprint lies southeast of Novigrad.

    • Level: 17.
    • Damage: 256-312.
    • Effects: + 12% power of Aard, + 5% chance modifier to cause bleeding, + 20% additional experience for killing monsters.

    Griffin School Armor

    Armor midway between light and heavy armor. A good choice for those who actively use signs in battle. The characteristics that a full set of master armor will give you:

    • Armor: +399 units
    • Effects: + 50% Sign Power, + 30% Piercing Resistance, + 40% Slashing Resistance, + 20% Impact Resistance, + 50% Monster Damage Resistance, + 40% Elemental Resistance.

    The basic set of blueprints is located in the northwest of the Steigers settlement, in the Dragon Slayer's Grotto. It is guarded by monsters that are strong by the standards of the beginning of the game.

    Griffin School Swords

    Steel sword

    The blueprint lies in the Last Bastion in the north of Velen. It is best to start the quest line with it. Guarded by harpies.

    • Level: 11.
    • Damage: 119-145.
    • Effects: + 5% power of Signs, + 5% additional experience for a fatal blow to a person.

    Silver sword

    The blueprint can be found on Lonruk Island with a lighthouse, northwest of Velen.

    • Level: 11
    • Damage: 202-246.
    • Effects: + 5% power of Signs, + 20% additional experience for a fatal blow to a monster.

    Wolf School Armor

    Another medium armor. It has a little bit of everything - bonuses to both fast and heavy attacks, and to signs. The characteristics that a full set of master armor will give you:

    • Armor: +432 dmg.
    • Effects: + 20% Sign Power, + 20% Adrenaline Gain, + 20% Attack Power, + 25% Piercing Resistance, + 40% Slashing Resistance, + 20% Impact Resistance, + 50% Monster Damage Resistance, +40 % elemental resistance.

    Blueprints will only appear in the game after installing one of the free DLCs. The basic kit lies in a cave under Kaer Morhen.

    Wolf School Swords

    Steel sword

    Located in the bastion to the west of the Kaer Morhen fortress. Guarded by ghosts.

    • Level: 14
    • Damage: 140-172.
    • Effects: + 5% power of Signs, + 5% adrenaline gain, + 5% modifier of the chance to cause bleeding, + 5% additional experience for a fatal blow to a person.

    Silver sword

    The blueprint can be found in the north of Kaer Morhen, in the ruins of a ruined tower. Find the body lying on the steps - the blueprint is on it.

    Level: 14.

    Damage: 229-279 + 5% Sign Power.

    Effects: + 5% adrenaline gain, + 5% chance modifier to cause bleeding, + 20% additional experience for killing monsters.

    Bear School Armor

    Heavy Armor - Stamina regenerates slowly. In it, Geralt is well protected and can deliver powerful blows, but rather clumsy. The characteristics that a full set of master armor will give you:

    • Armor: +399.
    • Effects: + 50% adrenaline gain, + 40% piercing resistance, + 50% slashing resistance, + 30% impact resistance, + 70% resistance to damage from monsters, + 25% resistance to elements.

    The basic set of blueprints for the Bear School armor is located on the northeastern island of the Skellige archipelago. The chest lies in an old fortress to the north, guarded by ghosts.

    Bear School Swords

    Steel sword

    The blueprint is in ruins in the south of the main Skellige island. Guarded by a group of sirens and ghosts.

    • Level: 20.
    • Damage: 184-224.
    • Effects: + 5% adrenaline gain, + 5% additional experience for a fatal blow to a person.

    Silver sword

    The blueprint lies in Fort Etnir in the north of the same island. Guarded by an ice elemental and gargoyles.

    • Level: 20.
    • Damage: 283-345.
    • Effects: + 5% adrenaline gain, + 5% crit chance. strike, + 10% modifier of the chance to sever a limb, + 20% additional experience for a fatal blow to a monster.

    Snake School Armor (Hearts of Stone DLC)

    Set refers to medium armor. Blueprints can only be purchased during the quest "Open Sesame!" in the auction house Borsodi. Talk to the Countess and buy blueprints from her.

    • Armor: 235 (+ effects from additional items).
    • Effects: + 30% Piercing Resistance, + 50% Poison Resistance, + 30% Slashing Resistance, + 40% Monster Damage Resistance, + 40% Elemental Resistance.

    Snake School Swords

    Steel sword (regular)

    The blueprint can be found in the ruins near the burned village in the White Garden, thereby starting the quest "Witcher's Antiquities: Equipment of the Snake School". It is recommended to do this as quickly as possible, since the set swords greatly facilitate the passage.

    • Level: 1.
    • Damage: 49-61.
    • Effects: + 15% modifier chance to cause poisoning, + 5% additional experience for a fatal blow to a person.

    Silver sword (normal)

    The drawing is obtained by quest after finding the drawing of the steel sword.

    • Level: 1.
    • Damage: 112-138.
    • Effects: + 10% Aard's power, + 10% chance modifier to cause poisoning, + 20% additional experience for a fatal blow to a monster.

    Poisoned Steel Sword (Hearts of Stone DLC)

    The drawing can be found during the passage of the quest "Sesame, open up!" in the Borsodi treasury. It lies in a chest next to the House of Borsodi (rack with a box).

    • Level: 39.
    • Damage: 328-400.
    • Effects: + 25% to the strength of the Aard sign, + 75% bonus to critical damage, + 10% chance of critical damage, + 15% chance to poison the enemy, + 5% experience from humans and humanoids.

    Poisoned Silver Sword (Hearts of Stone DLC)

    The sword can be found only during the passage of the quest "Who sows the wind ...". If you stood up for Olgerd von Everek and asked Gunther about "Dima to play them with the witcher of the soul, Gunther will move Geralt to an alternate reality. In one of the locations of this strange world, there is a sword stuck in a stone."

    • Level: 39.
    • Damage: 463-565.
    • Effects: + 25% power of Aard, + 75% additional damage when crit. hit, + 10% chance of critical strike, + 10% chance to cause poisoning, + 20% extra. experience for a fatal blow to a monster.

    Manticore School Armor (Blood and Wine DLC)

    Medium armor. The quest for finding blueprints can be taken from the blacksmith Lazarus Lafargue. Look for him in Bockler, north of the City Cemetery and west of the Metinna Gate.

    • Armor: 240 (+ effects from additional items).
    • Effects: +10 max. Intoxication, + 19% resistance to piercing, + 24% resistance to slashing, + 31% resistance to damage from monsters, + 25% additional damage when crit. blow.

    If 3 items from the set are equipped, then the chance of critical hit and critical damage applies to bombs. If 6 items from the set are equipped, then the number of charges for all alchemical items is increased by one.

    Manticore School Swords (Blood and Wine DLC)

    Blueprints can be found during the passage of the corresponding quest.

    Silver sword

    • Level: 40.
    • Damage: 472-576.
    • Effects: +250 to armor penetration, + 50% bonus to critical damage, + 15% chance of a critical strike, + 12% chance to cause bleeding, + 5% bonus to experience from monsters.

    Steel sword

    • Level: 40.
    • Damage: 335-409.
    • Effects: +250 armor penetration, + 50% additional damage on crit. hit, + 5% chance of a critical strike, + 10% chance to cause bleeding, + 5% additional experience for a fatal blow to a person.

    Other armor

    Armor from Tesham Mutna (addition "Blood and Wine")

    Heavy armor. Geralt will find elements of armor in the Tesham Mutna fortress during the passage of the story quest "Resonance". It is almost impossible to miss them if you examine everything on the way. The number of armor points depends on the level of Geralt.

    • Effects: + 30% Piercing Resistance, + 25% Impact Resistance, + 25% Bleeding Resistance, + 30% Slashing Resistance, + 25% Monster Damage Resistance.

    The more set items (starting with threex0 the witcher is equipped, the more health the armor restores to the wearer after killing the enemy (maximum 6%).

    Ophir Armor (Hearts of Stone DLC)

    Light armor. You can start the quest to find the Ophir set "From a distant Ophir" during the passage of another quest, "Rose on the Red Field". In one of the houses in the chest you will find a scroll with which you need to go to the Ophir merchant. The merchant pitched his tent near the mill.

    • Armor: 476.
    • Effects: + 40% to the power of Quen, + 40% to the power of Yerden, + 30% to the power of Axia, + 30% to the power of Aard, + 20% to the power of Igni, + 50% resistance to impact damage, + 50% to resistance to slashing blows ...

    Other steel weapons

    Long Claw

    The blueprint for this excellent weapon, which is a reference to Game of Thrones, can be found in Freya's Grove on one of the Skellige Islands. Using the levers, you open the water lock at the back of the location, then swim through it into the secret cave and search the chest. The drawing is there.

    • Level: 14.
    • Damage: 134-164.
    • Effects: +43 armor penetration, + 9% Yerden's power. + 3% modifier of the chance to sever a limb, + 4% additional experience for a fatal blow to a human.

    Thor Lara

    The sword can be found on Ard Skellig north of Caer Told, or in one of the smugglers' caches also north of the island.

    • Level: 18
    • Damage: 127–155.
    • Effects: health +75, the power of the Aard sign + 16%, the chance of the enemy on fire + 12%, the chance of instant death of the enemy + 2%.

    Blade of Tir Tohair

    The drawing can be bought from a blacksmith from the village of Firsdal on the island of Ard Skellig, the sword itself accidentally drops out in one of the chests.

    • Level: 46.
    • Damage: 364-446.
    • Effects: + 50% extra damage on critical hit, + 5% critical chance, + 15% chance to cause bleeding.

    Garhwal

    The sword will be yours after completing the "Accident" quest. The quest is taken from an abandoned village on the river bank south of the Devil's Pit. There, at the pier, behind an old boat, a dead man is half-sitting in the water. On it you can find an unsent letter, which will start the quest.

    • Damage: 142-174.
    • Effects: + 8% Igni's power, + 9% chance modifier to cause burning.

    Other silver weapons

    Foreman

    This silver sword can be found in Larvik Village on Hindarsfjall Island.

    • Level: 37.
    • Damage: 465.
    • Effects: + 75% bonus to critical damage.

    Arondite ("Blood and Wine" DLC)

    To obtain this sword leads a difficult but interesting quest "Paths of Destiny". To get started, read the ad about the guy spying on naked girls on Selawi Island on the board in downtown Beauclair. For successful completion, you need to confirm the five virtues while completing other quests. Here are some ways to do it:

    • Sympathy: In the quest "Beast from Toussaint", spare charlea during the battle in the arena.
    • Generosity: In the quest "Change" pay the boy for a letter or buy a painting in the quest "Portraitist".
    • Honor: In the quest "People's Hero", return the extracted item to the customer.
    • Wisdom: Rescue a wich in the Echoes quest or win a gwent bokler tournament.
    • How to prove valor: In the quest "Song of the Knight's Heart" after returning to the camp, you need to continue the tournament and win it.

    At the end of the quest, you will receive a sword.

    • Damage: 560-640 (constantly increasing).
    • Effects: Weapon charges increase damage by 10, and a full charge always deals a critical hit. Killing an enemy with a full charge nullifies it and permanently increases its damage.

    Gesheft ("Blood and Wine" add-on)

    The sword can be obtained after defeating the Cloud Giant, if you follow the wisp that awaits you at the entrance to the castle. The light will lead you to a cave where a sword and a reference to Dark Souls await you.

    • Level: 46.
    • Damage: 627.
    • Effects: + 20% power of all signs

    Casus Foederis (Blood and Wine DLC)

    The sword can be found on the grave of the knight Ramon of Gichon in the corridor leading to the crypt of Regis. To find the grave, you need to use the Eye of Nehalena.

    • Damage: 478-584.
    • Effects: +150 armor penetration, + 15% Aard's power, + 15% Quen's power, + 50% increased damage when crit. hit, + 15% critical strike chance.

    Olesya Klimchuk

    What is the best outfit in The Witcher 3?

      Geralt chooses the equipment that he needs. Players have different opinions about which equipment is the best.

      Many people think that the equipment of the Wolf school is the most optimal for the game.

      Where to find the equipment of the Wolf school, read here.

      if we talk about armor, then best armor at the Cat school, which is more active on attack power. Skill pumping with a red mutagen, damage under 800 and 1000 from swords. The bear also sometimes saves, although it is slow, but it is harder to break through. And when the Wolf armor comes out, and it is hybrid, he promises, then the Cat and the Wolf will argue who has the best.

      Each player himself chooses the equipment of the Schools. The best equipment is considered to be the equipment of the Bear School, and the equipment of the Cat School is slightly inferior to this equipment and is considered the second. The armor of the Wolf School is armor lung type.

      The most best weapon in the game The Witcher 3, this is certainly a set weapon, here the opinions of the players are divided, since each player prefers the set he likes the most.

      Many consider the Bear School equipment to be the best. Also a good weapon of the Wolf and Cat schools.

      Any equipment in the game The Witcher 3: Wild Hunt has its own characteristics. They also depend on the level of the main character Geralt. The creators of the game claim that the equipment of the Wolf School will be one of the best in the game.

      Everyone independently and to his own taste selects which school to buy tools from, of course there is no ideal option, for each task the Bear School may be more effective than the Griffin School. Although there is an opinion that the Wolf school is the best.

      It is impossible to accurately answer this question, since each equipment has its own exclusive properties and is designed to fight one or another evil spirits. More effective and efficient, nevertheless, probably the equipment of the Bear school.

      Each equipment has its own unique characteristics. You should take into account their and other features, but if you try to highlight the best, then, most likely, it will be the Wolf school, but the Cat, Bear and Griffin schools are not far behind. But it's best to combine the coolest things from different schools.

      The best equipment is set, one of three schools: Cat, Griffin, Bear. Since a set of such equipment gives the best performance, I consider it to be the best equipment in the game. You can also craft the top weapons of these schools.

      Each weapon is not bad in its own way, it all depends on who it is used against. Therefore, there is no definite answer, you need to try and choose yourself. Most of the players speak well of the weapons of the Wolf school.

    A lot of interesting content was added to "The Witcher 3" with the release of the "Blood and Wine" add-on: a huge, made from scratch location with its inimitable flavor and atmosphere, new and well-forgotten old monsters, unfamiliar and previously encountered in the books characters and, of course, new sets of armor and weapons - witcher, knight and even vampire. We will talk about the last two types of combat equipment for our fencing master today. We will help Geralt notably clean up and decorate the main hall of Corvo Bianco with truly unique pieces of armor and blades.

    SET OF GERALT FROM RIVIA / RAVIKS FROM CHURTOROG

    Named knightly armor, a crossbow, a sword, a saddle and even a shield will go to our hero, if he does not refuse Guillaume de Lonfal's request and agrees to take part in the Grand Knightly Tournament instead. In other words, to get them, we will have to go through an additional quest. "Song of the Knight's Heart", and to pass not anyhow, but with "one hundred percent synchronization" (forgive me the haters of the Assassin series for this metaphor). Depending on the name under which the witcher signs up for the tournament, he will receive a set either Geralt of Riviaor Ravix of Chertorog... Both sets are completely identical in their characteristics and differ only in the name and the heraldic signs applied to them.

    1. Signature armorsupplemented by gloves, boots and pants of the Toussaint knight, and name shield with coat of arms the witcher will receive it automatically after visiting the scribe's tent and completing all the necessary formalities. It is up to you to play in a tournament in them or to change into your usual witch's clothes, but in any case, all the issued elements of the tournament equipment will be yours from now on and forever.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons Name shield, unlike armor, is a purely decorative accessory (and after being received, it enters the Backpack for other items), but do not rush to throw it away. It will look good on the wall of the main hall of Corvo Bianco or in the Geralt bedroom.

    2. Named crossbow (attack power + 300%) will get to Geralt only if he wins shooting competition... He has to hit nine targets faster than the enemy.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    To get a crossbow, I tell you, is difficult, but possible. To make things easier for yourself to a certain extent:

      and) do not spare three points of skills and pump to the maximum Lightning reflexes from branch Working with a crossbow (block Fencing). This will give you a slowdown in time when aiming, which will allow you to win some precious seconds from your opponent;

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
      b) spend one more skill point on Stuntman (block Skills). This will save you a little more time recharging the crossbow;

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
      at) do not refuse the offer of Baron Palmerin de Lonfal play gwent with him to a place in the tournament bracket. If you win, then during the competition the sun will not shine in your eyes and aiming at the correct targets will become somewhat easier.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    3. Named knight's saddle for Roach with 90 energy Geralt will receive if he wins horse racing - the second tournament competition.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    The witcher will need to overcome the track in a certain time. The initially allotted time is clearly not enough even to overcome a small part of the route, but it can and should be increased by knocking down with a sword straw dolls and striking with a crossbow targetplaced along the route.

    For knocked down dolls, b abouta greater increase in time than for well-aimed shots, but try not to neglect either one or the other. Needless to say that the pumped crossbow skill Lightning reflexes will be useful to our hero in this competition.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Both prize-winning saddles are absolutely identical in their characteristics and differ only in name, blanket color and coat of arms on the back.

    4. Named sword will be granted to our hero only if he not only wins all three tournament competitions - shooting, horse racing and team sword fighting, but also defeats the winner of last year's tournament - the knight Gregoire de Gorgon. The swords of Geralt of Rivia and Ravix of Chertorog are exactly the same in their characteristics and differ only in name and heraldic sign on the handle.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    In a sword fight you can use potions, food and oils, but only on condition that they were placed in active slots and applied to the blade beforehand, i.e. BEFORE talking with Guillaume about Vivienne's curse in the Geralt's tent. During the fight (both team and duel), the game will not allow you to get into Inventory... She will not allow using the Signs either. Choose potions based on your build and manner of play, but from oils only fit Hanged Man's Poison... It may be worth unlocking and equipping the skill with one extra skill point Gourmet (branch of additional skills), which allows you to restore health within 20 minutes after eating. In this case, do not forget to place something from food in at least one of the four active slots (advice from Red_Starreader).

    During team fight try not to be surrounded - a few missed hits and you will lose. Don't dwell on one opponent. Your teammates are weaker than the fighters from the opposite team, and if you do not help them from the very beginning, you will quickly find yourself in a one-on-five situation. Use the entire arena, try to attack from behind on those who are busy fighting with one of your partners. Do not try to call the enemy and do not stand in one place for a long time. When Geralt approaches, opponents automatically switch from other bots to him. Use potions sparingly. Before the fight with Gregoire, you will not have the opportunity to meditate and replenish their supply.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    AT duel with Gregoire, I really do not advise you to try to parry his powerful blows with a sword. It is much more effective to dive under his arm when he starts swinging, and then deliver several punches to the side and / or from the back. Then step aside, wait for a new attack from the ex-champion and repeat the described maneuver again. Periodically, Gregoire swings his sword with such force that the blade sticks into the ground, and it takes a certain time for the thug to extract it. At such moments, he is especially vulnerable - do not miss your chance to impose unnecessary lulls on him.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    In addition to tournament trophies, Geralt will also receive winner laurel wreath... By the way, you can put it on your head if you want - just place the wreath in one of the slots pockets at Equipment... No use from him, but nice. After all, winning the Grand Tournament isn't a pound of raisins.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
    SET OF TESKHAM MUTNA

    This kit vampire equipment Geralt will find in the dungeons of the castle Tesham Mutna (southeast of Beauclair), where he will certainly visit the company of his old friend during the main story quest "Resonance"... The kit includes a full set of armor, a steel sword and a mask.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
    Armor
    Mask does not give any bonuses by itself, but is taken into account when calculating the total bonus for the set. Look for her in the department for quest items Backpack.
    Blade

    So, together with a close friend, we go to Tesham Mutna. He will open the entrance to the dungeons for us, and while we go down, he will tell the story of this eerie and mysterious place.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    1. Armor, pants and sword are in a forged chest that stands in first hall, which you will get into by going down the stairs from the entrance. On the chest is a scroll with the oath of the previous owner of this set.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    2. Boots and mask show up in a forged chest in second hall dungeons, entering which, Geralt will pay attention to strange glyphs on the walls. It is separated from the first hall by a long spiral wooden staircase.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    3. Gloves lie in corridor with cameras, in the far niche, located to the left in the direction of travel, in a small chest. We enter this corridor from the second hall, where boots and a mask were found.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
    TUSSENT ARMOR (ARMOR OF THE KNIGHT FROM THE LAND OF FAIRY TALE),

    SWORDS VITIS AND GESHEFT

    Get hold of combat souvenirs from Land of a Thousand Tales Geralt can only if, as part of the main quest "The Long Night", he decides to find Sianna, and not seek assistance from the Hidden. There is another way to get to the magic land of illusions, except during the main story quest "A long time ago...", will not be. In general, do not miss the moment and come off there to the fullest. But please, be careful and try not to crush Thumbelina.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
    Toussaint armor
    Blades
    1. South of dolgovlaski towers (i.e. Rapunzel), on the shore of a small lake (or puddle? I don't know what to call this body of water) Geralt and Sianna will stumble upon corpse of a knight errant, wandered into a fairy tale, and stayed here forever. We remove from the dead armor - armor, pants, boots and gloves. Lying next to him steel sword Vitis - we just pick it up.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Note. As conceived by the developers, the road to the body of the knight should be shown to our heroes wisp... Actually, there is a light in the game - it hangs over a puddle, to the left of the path to the tower - and it is quite capable of performing its function. However, in practice, it turned out that the chance to accidentally stumble upon the corpse itself is much higher than the chance to find a guiding firefly. Here's an incident.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
    2. Chance to get silver sword Gesheft will appear at Geralt after he overcomes Giant from behind the clouds and, if it be his will, the romantic scene with Sianna. Stepping on the bridge of the sky-high castle, the witcher will pay attention to wisp... In front of the castle gates, a light will dart to the left, over the railing of the bridge. Follow him.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    One jump, and the witcher will be under the bridge. Now he needs to get into the cave on the other side of the castle moat.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    A sword stuck in an extinguished fire will be found in the cave. That's what it is Gesheft... Light a fire - the hero will kneel and the game will automatically save. After that, you can pick up the blade and smile at the funny Easter egg on "Dark Souls".

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
    TUSSENT CROSSBOW

    The set of armor of the Toussaint knight (and not only him) can be supplemented by those who wish toussaint crossbowdesigned for a hero level 31+... There are two places on the territory of the principality where you can get hold of them: the post of the princely guard in Beauclair and the ruins of the Gallion castle.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons 1. Capital post of the princely guard located in the handicraft quarter of the city, just south of the San Sebastian road sign. The game will allow you to go in search of him almost at the very beginning of the main quest "The Beast from Toussaint", after the knight Milton de Peyrac-Peyran, who accompanied the witcher, gets ready for his business and invites him to examine the body of the victim himself in Corvo Bianco.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    2. Ruins of the Gallion castle, the swampy elven ruins in the north of the principality, originally occupied by hanza - a large group of bandits, consisting mainly of fighters Level 46... After the complete cleaning of their lair, peaceful workers will start there and blacksmith... Here he sells the one we need crossbow... It cost me 213 CZK.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
    HUNG GUIDT KIT

    Add another set to your collection vampire armor Geralt can, if, as part of the main quest "Long Night" he will firmly declare his decision to seek assistance from Hidden, will complete Oriana's quest "Call of blood" and will receive from her magic key... Without this key, it is impossible to get into the cave where the main vampire godfather of Toussaint settled and where the armor and sword from Hen Haydt are kept. And if you want to have this kit completely before a pig squeal, know: you can do it only as part of the quest "Between the worlds".

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Bonus for the simultaneous use of 3 or more set items: Killing an enemy restores hit points by a number equal to 1% of the max. the level of health points for each item of the set. The maximum bonus is 6%.

    Armor
    Mask in itself does not give any bonuses, but it is taken into account when calculating the total bonus for the set. Look for her in the department Backpack for armor.
    Blade

    Interesting. The set from Hen Gaidt is very much reminiscent of the armor of Count Dracula from the movie "Bram Stoker's Dracula". Thanks to Dobbel for discovering this easter egg.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
    The entrance to the Hidden Catacombs is located south of Beauclair, on the shore of the lake, in the immediate vicinity of the Place of Power.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    1. Gloves and a steel sword. A long tunnel leading down from the entrance will lead Geralt to a fork. The corridor leading forward and to the left is flooded, and an ominous hiss and grunts are heard from the passage to the right. Since we are interested in gear, we draw more air into our lungs and dive.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    There will be another fork under the water, and again you need to select the left tunnel.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    As soon as the stone vault overhead is replaced by a free water surface, we float, turn around and notice a chest. Congratulations, the first two items from Hen Haidt have been found. It remains only to get out of the water and pick them up.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Having obtained a blade and gloves, you can go with peace of mind to meet with the Hidden One, if you came here as part of the "Between Worlds" quest. We will look for the rest of the items in the kit after the witcher is thrown into strange catacombs that are not subject to the laws of physics familiar from school.

    2. Mask and pants. So, with the light hand of the Hidden Geralt, it skidded into huge cavewhere a stream flows across the ceiling, and the waterfall turned out to be a water take-off due to the unnatural direction of the water flow. On the opposite side from the miracle waterfall, there is an entrance to the tunnel. We need it (in fact, according to Geralt's quest, too, there).

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    In just a couple of steps there will be a fork. On the quest you should go straight, but we are looking for armor, so we - to the left.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    The narrow tunnel ends in a cave with a box where they lie mask and pants... But you will have to fight for the right to grab them. Get ready for a fight with three protofleders Level 47. Only after finishing them, Geralt will be able to get the items of the vampire combat outfit.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons3. Boots and armor our witcher will find after he tries on himself a physical anomaly with gravity and walk up to the ceiling following a stream flowing upwards (it seems to me that this strange stream, changing places up and down, is a reference to Dante's Divine Comedy). In general, after discovering the megascope of the would-be magician, we pass a bit in his footsteps, and then watch a small video. When we get back control of the hero, we will have to go just a couple of steps to the cherished chest with shoes and shell.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
    SILVER SWORD ARONDITE

    Yes, yes, we are talking about the same sword that Geralt once already received from the hands of the Lady of the Lake near the village of Darkwater. Gods, how long ago it was! So much water has flowed under the bridge since then. In the maelstrom of events that befell him, the witcher could not save an expensive gift, but now he had a chance to regain his unique blade. This will happen as part of the quest "Paths of Destination", which our hero will receive by taking note "Challenge to Tests of Virtue" from the bulletin board to main market square Bockler. Another way to unlock the quest with Arondit is to eavesdrop on the conversation of a certain horseman Bors with Percival on the tournament fields (in this case, the note from the bulletin board in the city will disappear).

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Damage Aronditebut it is calculated, as in the case of other objects, at the time of its appropriation by the witcher. However, a bonus that allows you to improve the sword, increasing its damage, will be present in any case.

    1. As will become clear from the note, those wishing to pass the Trials must appear on the island located in the center selyavi lakes (northwest of Bokler Palace).

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    2. In the center of the island, there will be an internal small lake, in the middle of it - a tiny island, and on the island - hermit... Talk to him. The elder will tell you that this is an unusual place and that a legendary sword is kept at the bottom of the lake. Only those who have five can get it. knightly virtues: valor, generosity, honor, sympathy and wisdom.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
      If before meeting with the hermit Geralt still did not have time to show all five virtues, he will send the witcher to stone stelesso that he becomes familiar with the essence of each virtue. And then the game will simply offer to wait for the right moment and show your wisdom, generosity, etc. Unfortunately, nowhere is it clearly indicated what exactly needs to be done for this: who to help with what, who to help, to whom to give or say what. Nevertheless, the Internet and my personal experience are able to tell how to become a virtuous witcher. Without pretending to be an exhaustive list and in the hope that you, dear readers, will help me. supplement, I will share the recipes for fulfilling the conditions necessary to obtain Arondite (see below).

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
      If by the time of meeting with the hermit Geralt already managed to show all five virtues, then the elder will offer the witcher to pass one more test - trial by battle... During the fight, try to stay close to the enemy (level 43), so as not to provoke him to special attacks in the form of a whirlwind and tornado. As soon as our hero deprives the old man of 2/3 of his health, the battle will end, and Geralt will be recognized as worthy to wield a magic blade. The hermit will plunge into the lake, and instead of him will appear Lady of the Lake and will hand the witcher a sword with the words: they say, do not lose it anymore. This completes the quest.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Now about how to pass the Test of Virtue.

    Generosity
      1. Give for tea (5 CZK) messenger boywho will deliver a letter from Yennefer / Triss.
      2. Reward financially (up to 500 CZK) boy - shoe shiner as part of the main quest "Lair of the beast".
      3. Acquire ribbon for money the girl with matches as part of the main task "A long time ago... " (500 CZK).
      4. Redeem the artist's own portrait as part of the quest "Portraitist" (1000 CZK).
      5. Refuse to accept payment potatoes from the hermit Pinastri for completing the witch's order "What the Horses Talk About".
    Honor
      1. By completing the quest "People's Hero", return stolen genitals statue museum workerrather than leaving them to the kidnapper for a fee.
      2. When completing an additional quest "Eternal peace" (taken from the notice board in the main market square of Beauclair), inform the customer that the noise in the cemetery was caused by family quarrel.
      3. In the process of completing an additional quest "Song of the Knight's Heart" accept the challenge Prince Annecy of Rivia and Lyria and take part in an equestrian duel. In this case, the outcome of the competition does not matter.
    Valor
      1. It is necessary win the Grand Tournament as part of a side quest "Song of the Knight's Heart" (see above)

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons .

      4. Overcome Detlaff as part of the passage of the main task "Tesham Mutna".

      5. Agree to fulfill the witch's order "If you do not want my destruction ..." and don't let the partner knight die in the battle with the hog. (The order can be taken either from the girl who stands near the Nilfgaardian embassy in Beauclair, or from the wandering knight Francois, who has become a marching camp north-west of Beauclair Palace (see marker on the map).)

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
      6. By completing a side quest "About the knight and the beautiful lady", make (just force, not persuade) the witch to remove the curse. She, of course, just won't want to do anything and will try to get rid of you. You will have to fight her and her level 40 panther. Immediately after the end of the fight, the game will credit your hero with courage, i.e. valor. (The quest is taken either from the bulletin board at the Castel Ravello winery (look for a note from the woodcutter Jacob), or directly from Jacob himself (see the custom label on the map).)

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons Cow cakes Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
      3. Completing a side quest "Bokler Safari" (taken from the notice board in the main market square of Beauclair), do not let the customer get hurt. After the end of the safari, ask the guards of the customer about his life, then accept the Count's invitation to visit the exhibition of his works and do not miss the opportunity to ask the state of affairs of his daughter.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
      4. As part of the quest "The Hunger Games " let the unenchanted Marlene stay in Corvo Bianco as a cook.
      5. When completing a side quest "Equilibrium in nature" refuse to kill the last silver basilisk (the quest is taken either from the bulletin board, or when examining the site of the monster's attack in the Merchant Factory).

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
      4. When completing a side quest "Brotherly Love" remove the part of the distiller from the hot spring, and later, when Hugo asks Geralt to protect him from his brothers, answer that nobody dies today... (The quest will start automatically when Geralt approaches the cave located southwest of Lake Selyavi.)

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons


    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons
      5. By completing a side quest "About the knight and the beautiful lady", manage bewitch girl. This requires either humbly ask witch to remove the curse, kneeling before her, and then give her a lock of your hair (this option will become available only if Geralt reads book with fairy tales, which the quest giver will give him), or figure out how to remove the curse yourself (this option will become possible only if Geralt knows exactly who the remains from the cave under the witch's hut belong to). In the second case, the game will credit your hero with wisdom after completing the quest.

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    Supplement "Blood and Wine". Guide to finding unique sets of non-witch armor and weapons

    If you are interested in get Arondite as soon as possible after getting to Toussaint, try derMitay's advice. Look for them in the comments below this post.

    Well, here's our witcher and cleared up. So unique armor and it's not a shame to even put on a weapon, or even put Corvo Bianco in the main hall. It may not be witcher's equipment, but it is also worth a lot. And now, when Geralt has his own house, he can afford to become a collector - to lead the measured life of a winemaker, admire memorabilia and recall past adventures. By the way, how complete is your witcher's weapons and armor collection? If suddenly some items from the witcher and non-witcher sets eluded you, we are ready to help you find them.Adrian_CH.

    In this article, we'll talk about the best armor in The Witcher 3: Wild Hunt. Witcher armor in almost all respects, especially in additional, surpasses everything else that we meet in the game. As soon as we get the first set of the witcher, for example from the Griffin school, we stop paying attention to other armor, and very much in vain. The two strongest sets are for attack and defense, partly consisting of so-called "second-rate" armor.

    Now let's take a look at the most interesting, attractive-looking sets that you will meet at certain stages. passing The Witcher 3: Wild Hunt.

    The very first set that we meet in the game world - Temerian armor... You can find it at the merchant in the "White Garden", whom we saved from the Griffin. The only limitation is price and level. The best property is that it is light armor. In general, it does not provide any additional bonuses other than resistance. Seth is worth a look, but only because of his appearance. If you come to a merchant at level 50, then the level of his goods will already be 29.

    We meet the second set of armor right after the "White Garden" in the castle in Vrythykh with the quartermaster, who stands near the entrance to the house of the Bloody Baron. Nilfgaard Armor as bad as the Temerian ones. This is a medium type of armor, and medium armor without sign enhancement is useless. To me, it looks much worse than the first ones.

    The third and final set that we can buy from merchants in the game, we meet on the Skellige Islands at the forge in Caer Trolde. Heavy Armor from Undvik just like the previous ones, they do not have any additional characteristics other than resistance. However, these parameters are important for heavy armor and the fact that you can simply buy them and not look for recipes deserves attention.

    The Stone Hearts add-on gave us four types new armor... Witcher set of the Snake school, which is very similar to the basic armor from Kaer Morhen. Traditional Ophir clothes: caftans, kuntushi. Robber Set and Burning Rose Set. None of these armors can be bought off the shelf. For everyone, you need to find recipes, and then make them.

    To receive you need to ophir armor, you need to talk to the merchant. Visit a couple of places, kill a bunch of fanatics from the Order of the Burning Rose, and only then make copies. They look very unusual, especially after the heavy Skellig.

    Embroidered Kuntush - you can get it at a wedding or at the house of Olgerd's wife, in terms of parameters it is somewhat inferior to Ophir armor, but it looks amazing.

    Find a recipe blazing Rose Knights Armor not easy enough, for example, killing bandits and checking all the chests along the way. The armor, of course, is heavy and has nothing but bonuses to resistance. Unfortunately, this is not a complete set: sword, cuirass and gloves.

    All this pales in comparison with the armor - New moons(relic). We are given it during the Robbery quest. Medium in type armor, has two rare bonuses: an increase in the chance and the power of critical damage. If you make the witcher a swordsman, then this set becomes the main goal. It is this armor that I consider the best in The Witcher 3: Wild Hunt.

    CD Project Red's Blood and Wine add-on has been very unusual. They took one type of armor and just started to improve its parameters, depending on the required level. For example, armor of the Bockler Guardsman(master item)

    armor of the Bokler Guardsman - (magic item)

    armor of the Bokler Guardsman - (relic)

    By slightly changing the previous option, increasing the required level and all parameters, we get bokler Guard Armor(magic item). As you progress through the "Blood and Wine" add-on, you will be able to collect all the necessary parts for this armor.

    bokler Guard Armor (Craftsman Item)

    bokler Guard Armor (Relic)

    Again, increasing all the characteristics and the minimum required level, we already get bokler officer's armor(relic)

    bokler officer's armor(magic item)

    bokler officer's armor(master item)

    Again, the parameters boost and small cosmic changes give us (relic)

    armor of the Beauclair captain of the guard (master item)

    armor of the Beauclair captain of the guard (magic item)

    It is extremely difficult to assemble, and its characteristics are comparable to grandmaster sets. All these armor must be made, and in order to collect all the recipes for this armor, you will have to check absolutely all the chests. On the other hand, it is not necessary to look for all this, because we have four alternatives at once with appearancelike knight armor.

    tournament armor of the Toussaint knight(magic item)

    tournament armor of the Toussaint knight(relic)

    For example, armor of the knight Geralt of Rivia, which we are given while participating in the tournament. It has rather weak characteristics, so this is not the best option.

    Armor from Tesham Mutna, or as it is also called, the Tesmah Mutna carapace is an excellent armor with a unique ability to absorb HP. Finding them is easy, just be careful during the quest with Regis in the castle of the same name.

    With the following options it is already more difficult, because both of you will not be able to get the opportunity at once. If you go to the world of a thousand fairy tales, then you can find there Toussaint armor... But if you go to the cave to the Hidden, you can get armor from Hen Hydet.

    Personally, I don't like the appearance of this armor.

    In this article, we'll talk about the best armor in The Witcher 3: Wild Hunt. Witcher armor in almost all respects, especially in additional, surpasses everything else that we meet in the game. As soon as we get the first set of the witcher, for example from the Griffin school, we stop paying attention to other armor, and very much in vain. The two strongest sets are for attack and defense, partly consisting of so-called "second-rate" armor.

    Now let's take a look at the most interesting, attractive-looking sets that you will meet at certain stages of the passage of The Witcher 3: Wild Hunt.

    The very first set that we meet in the game world - Temerian armor... You can find it at the merchant in the "White Garden", whom we saved from the Griffin. The only limitation is price and level. The best property is that it is light armor. In general, it does not provide any additional bonuses other than resistance. Seth is worth a look, but only because of his appearance. If you come to a merchant at level 50, then the level of his goods will already be 29.

    We meet the second set of armor right after the "White Garden" in the castle in Vrythykh with the quartermaster, who stands near the entrance to the house of the Bloody Baron. Nilfgaard Armor as bad as the Temerian ones. This is a medium type of armor, and medium armor without sign enhancement is useless. To me, it looks much worse than the first ones.

    The third and final set that we can buy from merchants in the game, we meet on the Skellige Islands at the forge in Caer Trolde. Heavy Armor from Undvik just like the previous ones, they do not have any additional characteristics other than resistance. However, these parameters are important for heavy armor and the fact that you can simply buy them and not look for recipes deserves attention.

    The Hearts of Stone Expansion gave us four types of new armor. Witcher set of the Snake school, which is very similar to the basic armor from Kaer Morhen. Traditional Ophir clothes: caftans, kuntushi. Robber Set and Burning Rose Set. None of these armors can be bought off the shelf. For everyone, you need to find recipes, and then make them.

    To receive you need to ophir armor, you need to talk to the merchant. Visit a couple of places, kill a bunch of fanatics from the Order of the Burning Rose, and only then make copies. They look very unusual, especially after the heavy Skellig.

    Embroidered Kuntush - you can get it at a wedding or at the house of Olgerd's wife, in terms of parameters it is somewhat inferior to Ophir armor, but it looks amazing.

    Find a recipe blazing Rose Knights Armor not easy enough, for example, killing bandits and checking all the chests along the way. The armor, of course, is heavy and has nothing but bonuses to resistance. Unfortunately, this is not a complete set: sword, cuirass and gloves.

    All this pales in comparison with the armor - New moons(relic). We are given it during the Robbery quest. Medium in type armor, has two rare bonuses: an increase in the chance and the power of critical damage. If you make the witcher a swordsman, then this set becomes the main goal. It is this armor that I consider the best in The Witcher 3: Wild Hunt.

    CD Project Red's Blood and Wine add-on has been very unusual. They took one type of armor and just started to improve its parameters, depending on the required level. For example, armor of the Bockler Guardsman(master item)

    armor of the Bokler Guardsman - (magic item)

    armor of the Bokler Guardsman - (relic)

    By slightly changing the previous option, increasing the required level and all parameters, we get bokler Guard Armor(magic item). As you progress through the "Blood and Wine" add-on, you will be able to collect all the necessary parts for this armor.

    bokler Guard Armor (Craftsman Item)

    bokler Guard Armor (Relic)

    Again, increasing all the characteristics and the minimum required level, we already get bokler officer's armor(relic)

    bokler officer's armor(magic item)

    bokler officer's armor(master item)

    Again, the parameters boost and small cosmic changes give us (relic)

    armor of the Beauclair captain of the guard (master item)

    armor of the Beauclair captain of the guard (magic item)

    It is extremely difficult to assemble, and its characteristics are comparable to grandmaster sets. All these armor must be made, and in order to collect all the recipes for this armor, you will have to check absolutely all the chests. On the other hand, it is not necessary to look for all this, because we have four alternatives at once with an appearance like knightly armor.

    tournament armor of the Toussaint knight(magic item)

    tournament armor of the Toussaint knight(relic)

    For example, armor of the knight Geralt of Rivia, which we are given while participating in the tournament. It has rather weak characteristics, so this is not the best option.

    Armor from Tesham Mutna, or as it is also called, the Tesmah Mutna carapace is an excellent armor with a unique ability to absorb HP. Finding them is easy, just be careful during the quest with Regis in the castle of the same name.

    With the following options it is already more difficult, because both of you will not be able to get the opportunity at once. If you go to the world of a thousand fairy tales, then you can find there Toussaint armor... But if you go to the cave to the Hidden, you can get armor from Hen Hydet.

    Personally, I don't like the appearance of this armor.