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  • From Stormwind to Pirate Bay How to get from Kalimdor to Stormwind and back

    From Stormwind to Pirate Bay How to get from Kalimdor to Stormwind and back

    World of Warcraft is a cult MMORPG that unites millions of players around the world. It has many locations and mysteries, secret paths and large, but quite dangerous paths. Sooner or later, every player who has chosen the side of the Alliance has to think about how to get from Stormwind to Tanaris.

    Possible ways

    Currently, there are several options for how to get from Stormwind to Tanaris relatively quickly:

    • through the port in Pirate Bay;
    • across the Menethilov bay;
    • through the airship in Stranglethorn Vale.

    Each of these paths has both advantages and disadvantages.

    Way through the port in Pirate Bay

    This path is the most used one. At the same time, novice players may have quite serious problems with movement along it.

    About that, from Stormwind through the Pirate Bay, they will tell quests that will need to be gradually passed. First, you will need to head from Stormwind to Duskwood. There is a road in its southern part. In the future, you will have to move constantly south. The so-called Pirate Bay will be located at the very bottom of the map. This settlement is neutral, so here players from the opposing faction can attack any character. In the western part of the bay there is a pier, to which a ship arrives every 5-7 minutes, which goes to Kolimdor.

    After a trip on the ship, you need to get off it and head west along the only road to the place of its infusion into the main path that crosses all the Northern steppes. In the future, you should turn left and move along the main path. It will lead directly to the gorge dividing the steppes into its northern and southern parts. Then you need to head through the southern steppes, all along the same path to the location "Thousand Needles". It is almost completely filled with water. You should cross it in the direction to the east. This can be done both by water and by rope bridges stretched between the mountain ranges. The waterway will be safer, but somewhat longer. For players with a high level, running along the bridges is quite simple. Lurking monsters will not be able to deal significant damage. As for the low-level characters, they will have to wade through crowds of opponents that are quite dangerous for them.

    The entrance to Tanaris will be located in the southeastern part of the "Thousand Needles" location.

    The path through the bay of Menethilov

    Before getting from Stormwind to Tanaris along this path, you must first decide which way to reach Ironforge. There are 2 options:

    • by train from the Dwarven quarter;
    • with the help of a griffin from Stormwind.

    After arriving at Stollhorn, you will need to cross Dun Morogh towards the east. There will be a passage in After the character is in this location, you need to head north along the western part of Loch Modan. In the northernmost part of the location, there will be a passage to the Swamp. After that, you need to go through the main road to the west to the Menethil Bay. From there, every 5-7 minutes, a ship leaves for Theramore, already located in Kalimdor. This city is located in the "Dustwallow Marsh" location. If you follow the main road to the west, you can go to the Southern Steppes. In the future, the path will correspond to the previous one.

    Path using the Stranglethorn Zeppelin

    This path is the least frequently used by WoW players. How to get to Tanaris from Stormwind with his help, a much smaller number of gamers know. After the player passes the path indicated in the first option, through the Duskwood, and goes through Stranglethorn Valley, then immediately after the Garubashi arena, he should turn right and go to the orc settlement through the jungle. There will be a landing site. With a frequency of about 10 minutes an airship flies up to it. He will take the character directly to Durotar, located on Kalimdor. In the future, you will need to get out along the western road to the Northern Steppes and move south, as described in the first option.

    These are currently the only viable options for getting from Stormwind to Tanaris.

    On both continents, including the Eastern Kingdoms, there are both Horde and Alliance cities, as a result of which players of both factions often have to travel between two parts of Azeroth, which raises a lot of questions about how to get from Kalimdor to Stormwind and vice versa.

    Kka from Kalimdor to Stormwind by ship

    Alliance players use ships instead of airships and can enter Stormwind from Kalimdor from two docks in the Eastern Kingdoms:

    Neutral ships from Kalimdor

    From Pirate Cove, which is located in the very south of the Eastern Kingdoms, there is a neutral ship from Kalimdor to Ratchet. Both factions can use it.

    In addition, it is worth noting that the division of ships and airships into factions is conditional: if you are not afraid of the guards and players of the opposite faction, nothing will prevent you from reaching the mainland by any transport. You can also or directly from Stormwind

    The map below shows the routes of all ships and airships for the Horde and Alliance.

    Portals to Stormwind

    The most convenient and fastest way to get from Kalimdor to Stormwind is to use the portal. You can ask for a small fee to create a portal for you to one of the cities on Kalimdor.

    Video how to get from Kalimdor to Stormwind

    About Stormwind

    Stormwind in World of Warcraft has two functions. It is the main city of the playable human race and at the same time serves as the capital of the Alliance. However, despite its "capital" status, there is only one road leading to Stormwind.

    In the central part of the Eastern Kingdoms, where Stormwind is located, only one path is laid - from Elwynn Forest. However, allied players on the side of the Alliance will have no difficulty getting to the capital on horseback on a griffin (if, of course, the appropriate path is open) or, in extreme cases, agree on teleportation with the magician for 10-15 gold coins.

    But for representatives of the Horde, the question of how to get to Stormwind from Kalimdor can be a rather serious problem. As a rule, the only transport artery from Elwynn Forest is very well guarded, so you will have to look for other ways. Those in the game are present, although they do not really advertise themselves.

    Tanaris is a huge waterless desert in the very south of Kalimar. The only settlement in all of Tanaris is the city of Gadgetzan, a neutral settlement ruled by goblins. In addition to them, only sand trolls live in the desert from intelligent races. The Tanaris Desert is located south of the Thousand Needles, but the direct route there is closed, so the question of how to get to Tanaris is by no means an easy one.

    At first glance, the desert justifies its name and is really not crowded, but it is worth moving away from the city and immediately you will find many monsters who want to feast on you. This is not counting the bandits who settled in the local ruins and various magical creatures such as sand elementals. Since this Wow and gotta swing, then the location is also full of various dungeons in which mysterious creatures live. It is also said that bronze dragons live here, but this is more a beautiful legend than a directly observed fact. It is assumed that by the time the player gets here, he will already be level 45, getting to Tanaris earlier is quite possible, but essentially pointless. After the desert is cleared of bandits and monsters, the player can safely go further to the crater of Un Goro.

    From Stormwind (if cataclysm or pandaria), we simply port through the teleport to Uldum and then fly on the mount. If you have 3.3.5, then Dui is in Booty Bay (Pirate Bay), from there the ship goes to Ratchet, there you loop through the Horde territory, to the south all the time, through a Thousand Needles, and you are in Tanaris.

    It is also possible through the port in Dalaran, porting to the caves of time. And another way to swim through the Teremor.

    And from Orgrimmar we are flying stupidly, there are no difficulties.

    Goblin Quests

    The cunning do not want to share their monopoly and transport all willing heroes to Tanaris for nothing, and although the desert is not even located on another continent, getting to Panaria is much easier. In order to get to Tanaris for the first time (after that you can open air routes and portals to the capitals of both factions), you will come to complete the task in the Thousand Needles location or in Feralis. Both quests will eventually lead you to a drifting goblin barge, with which you can already get to Tanaris. I must say that these tasks require a certain reputation from the factions, so that many players prefer to get to the place on their own, that is, in fact, by swimming. This can be done with a water walking spell, underwater breathing potion, and other similar methods.

    Among other things, it always remains to fly to the required location if you have a flying pet or ask a familiar magician to open a portal for you. It may cost some gold, but it may well pay off while exploring the dungeons below Tanaris.